

For Far Cry 4, which launches later this month, the studio realized that it needed to embrace that fact. And many of them didn't want anything to do with the story the game wanted to tell they wanted to make their own fun. While the developers at Ubisoft Montreal spent years building a carefully crafted story, they also set it in a vast open world, where players could do whatever they liked. "Oh shit," the man says, as he runs for the safety of a nearby river.

But the explosion has an unintended side effect: not only are the turtles dead, but the grassy hill catches on fire, soon igniting a huge swath of the island. After a bit of taunting, he throws it at the turtles, backs away, and then hits the fuse. It probably has something to do with the explosive device he's holding in his hand. In the video, a man stands on a lush green island, with two large turtles on the ground in front of him.

It's not the typical slick PR showreel, or a trailer showing off the game's best new features. At Ubisoft’s massive Montreal studio, some of the key minds behind Far Cry 4 stand before me and play a video.
